New design docs and reports are available for all backers, funders and patrons to view. These summarize the first 3 phases of the project, how we spent the crowdfunding money and where we go from here. Here are the major points:

- We have a definitive vision for how the game will be made and sold. Details of it are in the DR2_Dev_Report_Sept_2018.pdf document. The most important thing to note is that Dino Run 2 will be free for all players, it will feature crowdfunding in the game itself, and that existing backers will get goodies and unlockables inside the game that meet or exceed the value of their contribution to the campaign.

6 tablets of the MASTERPLAN

- Also in the above mentioned PDF is a detailed spending report for Phase 1, 2 & 3:

- The other documents describe what biomes are in the first major release of the game (DR2_Biomes_of_the_Mesozoic.pdf), what type of upgrades you can acquire with DNA (DR2_DNA_Upgrades.pdf), and what type of things you can unlock inside the game (mostly dealing with customization - DR2_Customization_Unlocks.pdf).

An example of dinos using their DNA-upgraded abilities...

- Stegoball Alpha+: we need a little more time to get this ready - we are still testing it internally. Major updates from the original alpha include a screenshot feature, improved physics, music / sound effects and new animations:

It was always our intention to do multiple rounds and have multiple sources of funding. We are planning a new round of fundraising to get Stegoball ready for its initial release (with In-App-Crowdfunding enabled to fund future rounds). This round will start in about a month.

Thanks for reading!

Miles @ Pixeljam